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- How to Meld Pets
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How to Meld Pets
Pets play a big role in your adventures in Ether Saga
Pets can be used to help you fight, defend
and even heal your character.
You can work on improving your pets by melding them. By using two pets and melding them, you can increase your new pet's attributes, growth rates and pet rank. Their attitudes may also be changed into an advanced one.
- Fierce pets could evolve into Fearless and Potent pets
- Calm pets could evolve into Sensible and Wild pets
- Bright pets could evolve into Passionate and Pious pets
- Normal pets will not have an attitude evolution.
To meld your pet in Pokari City at the Ancestral Forge, you need two pets that are at least level 30. Higher level pets generally results in increased stat growth upon successful melding.
- Insert the pet you wish to enhance in the Host Pet slot
- Insert the pet that will be destroyed in the Supporting Pet slot
- If you have a catalyst material, insert it into the Material slot
- Make sure you have enough spirit and money and preview the stats to check the stat results
- Click Pet Meld to complete the process
Note: mutations may occur in melding, resulting in a pet with a different appearance. The chance of mutation increases with the number of melds.
Through multiple melding processes, you can turn your pet into a super pet!
What influences Melding results
- 0) The statistic of the Pets
- 0.1) The difference of each statistics between the Host Pet and the Supporting Pet.
- 0.2) The higner the Supporting Pet stats are Vs the Host Pet, the better result you will have.
- 1) The ranks of the Pets
- 1.1) The higner the Supporting Pet rank is Vs the Host Pet, the better result you will have.
- 2) The lvls of the Pets
- 2.1) The higner the Pets Lvl are, the better result you will have.
- 2.2) The lvl of the Supporting Pet is more influent than the host lvl (affecting more the base stats of the final pet).
- 3) The melded number of time the host pet is.
- 3.1) The first meld (when the pet melded is 0) and the last meld (when the pet melded is 9) provide the best results.
- 4) The Pets elementals types.
- 4.1) When both pets have the same elemental type : the result will be the best.
- 5) The Pets Types
- 5.1) Fierce base pet give more HP ,(memdium def and Resistance gain)
- 5.2) Bright base pet give more XXX and critstrike (bonnus and rate)
- 5.3) Calm base pet give more XXX and cristcast (bonnus and rate)
- 5.4) Normal pet give medium gain for every stats listed above.
Special Note:
- When both pets are the same Type: the gain in listed #5 is even greater.
Upgrading Attributes
Possible Results of Melding:
- A) Failure
- I. The Host Pet's max Life is reduced by 5,000, the Supporting Pet is consumed and the times the Host Pet has Melded remains unchanged.
- II. System tells you that the Melding failed.
- B) Common Success
- I. Host Pet's level drops by around 10 Lvl and the Supporting Pet is consumed.
- II. Host Pet's attributes are improved.
- III. System tells you that the Melding was successful.
- C) Great Success
- I. Host Pet's level drops by around 10 Lvl and the Supporting Pet is consumed.
- II. Host Pet's attributes are improved.
- III. System tells you that the Melding was a great success.
Improvements from Melding
- A) Target pet's base attributes and Growth Rates will be increased.
- B) Unless the process fails, no deductions to attributes will happen.
- C) The more times a pet is Melded, the lower the bonuses to attributes and Growth Rates.
Pet's Gender
Changes to Pet's Gender:
- Male + Male = 100% Male
- Female + Female = 100% Female
- Male + Female = 50% Male and 50% Female
Attitude Evolution
Attitude Evolution (Combat-Oriented Pet Only):
- 1. Fierce, Calm and Bright pets may have their Attitudes changed through Melding.
- A) Fierce pets could evolve into Fearless and Potent pets.
- B) Calm pets could evolve into Sensible and Wild pets.
- C) Bright pets could evolve into Passionate and Pious pets.
- D) Normal pets will not have an Attitude Evolution.
- 2. The more the Melded Times, the easier the pet will have Attitude Evolution.
- 3. You can use a treaty of the "attitude" to force the evolution to a specific attitude.
- A) the treaty can be used at any meld (0-9meld)
- B) it will only work if the pet has not evolve already(must be : Fierce, Calm or Bright.)
Icon | Item | Obtainable | Can Be Trade | Description |
Treaty of the Fearless | Lottery boxes; Random Pet Luckypaper | Yes | Guarantees a successful Melding. Catalyses a Fierce pet to evolve into a Fearless pet. | |
Treaty of the Potent | Lottery boxes; Random Pet Luckypaper | Yes | Guarantees a successful Melding. Catalyses a Fierce pet to evolve into a Potent pet. | |
Treaty of the Sensible | Lottery boxes; Random Pet Luckypaper | Yes | Guarantees a successful Melding. Catalyses a Calm pet to evolve into a Sensible pet. | |
Treaty of the Wild | Lottery boxes; Random Pet Luckypaper | Yes | Guarantees a successful Melding. Catalyses a Calm pet to evolve into a Wild pet. | |
Treaty of the Passionate | Lottery boxes; Random Pet Luckypaper | Yes | Guarantees a successful Melding. Catalyses a Bright pet to evolve into a Passionate pet. | |
Treaty of the Pious | Lottery boxes; Random Pet Luckypaper | Yes | Guarantees a successful Melding. Catalyses a Bright pet to evolve into a Pious pet. |
Appearance Inheritance and Mutation
Attitude Evolution (Combat-Oriented Pet Only):
- 1) About Appearance:
- a) Each pet has its own distinctive appearance.
- b) Through Melding, pets can acquire a new appearance and its corresponding traits.
- 2) Possible Appearance Changes:
- a) The new pet has a 100% chance to inherit the target pet's appearance and its distinctive skills.
- b) The new pet has a 100% chance to inherit the Supporting Pet's appearance and its distinctive skills.
- c) The new pet has a 50% chance to inherit the target or the Supporting Pet's appearance and its distinctive skills respectively.
- d) The new pet can have an appearance mutation, resulting in an appearance different from both the target pet's and the Supporting Pet's.
- 3) Details:
- a) In the first Melding, the new pet will inherit the target pet's appearance.
- b) In the second Melding, the new pet has a 50% chance to inherit the target pet's or the Supporting Pet's appearance respectively.
- c) From the third Melding, the new pet would be more likely to have appearance mutations.
- 4) Some pet dont mutate when melding with the same pet ,such as Auto-Repair Androids (AR), ...
EXP Modification
New pets typically inherit the target pet's EXP modifications. The more times a pet is melded, however, the more likely the new pet will not retain EXP modifications.The pet will lose HP.
Pet Skill
- 1) In the first three Melds, the new pet will fully inherit the target pet's skills unless Appearance Mutation happens.
- 2) From the fourth Melding on, the new pet will have a chance to forget some of the target pet's skills. The more times the pet is Melded, the higher the chance that the new pet will forget some of the target pet's skills.
- 3) An inherited skill will be unavailable if the skill's level is higher than the new pet's level.
Skill Slots
- 1) When the target pet's skill slot amount is equal to the Supporting Pet's, no changes will happen to the new pet's skill slots.
- 2) Generally the new pet inherits the target pet's skill slot amount when the target pet's skill slot amount is unequal to the Supporting Pet's. However, as the Melded Times value grows, situations below would happen:
- a) When the target pet has more skill slots than the Supporting Pet, the new pet will have 1 less skill slot than the target pet.
- b) When the target pet has fewer skill slots than the Supporting Pet, the new pet will have 1 more skill slot than the target pet.
- 3) Additionally, extra skill slots can be added on to your pet by purchasing and using smart candy from the cashshop. This is however not a 100% rate.
Element Predilection
- 1) The new pet will not receive Element Predilections if the target pet does not have any.
- 2) If the target pet has an Element Predilection:
- a) Pets of Normal Attitude will have a random Element Predilection after Melding.
- b) Pets of other Attitudes will inherit the target pet's Element Predilection.
- a) Pets of Normal Attitude will have a random Element Predilection after Melding.
Other Rules
- 1) The new pet's Condition, Belly, and Petbond will be the average of the target pet's and the Supporting Pet's.
- 2) The new pet will inherit the target pet's Fuse Bonuses, as well as having its level reduce by around 10 Lvl.
- 3) The 'Melded Times' increases by 1 after a successful Melding.
- 4) The new pet will inherit the target pet's Marriage status, EXP Ratio, Identification status, and Skill Comprehension setting.
Chance of Success meld 1-10
Meld Level | Without Charm Source | With Charm of Source | With Charm of the Memory |
1 | 100% | 100% | 100% |
2 | 87.5% | 100% | 100% |
3 | 75% | 100% | 100% |
4 | 62% | 92% | 100% |
5 | 50% | 80% | 100% |
6 | 37% | 67% | 100% |
7 | 25% | 55% | 100% |
8 | 25% | 55% | 100% |
9 | 25% | 55% | 100% |
10 | 25% | 55% | 100% |
Pet Charms
Item Icon | Name | Description |
Charm of the Source | Gives the following bonuses to Pet Melding: • Meld success rate +30% • Prevents shift to Support pet • Prevents loss of skills • Prevents loss of skill slots |
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Charm of the Memory | Guarantees a successfull Melding. Gives the new pet a chance to remember the Target pet's skills, unless an appearance mutation occurs. |
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Plus! • Charm of the Memory | Guarantees a successful Meld. Host pet will remember it's natural skill. This item will prevent an appearance 'mutation', but the Host pet may still turn into the supporting pets. |
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Charm of the Addition | Gives the following bonuses to Pet Melding: • Meld success rate +100% • Guarantees shift to support pet |
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Charm of the Truth | • Prevents mutation from occurring when Host's melds are at 3 or higher NOTE: Does not prevent shifthing to the support pet. |
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Heavenly Mental Stone | Gives the following bonuses to Pet Melding: • When Melding pets between LV 45-74 they will be treated as being LV 75 to determine Meld results. • Meld success rate +100% • Prevents loss of skills (Unless mutation occurs) |
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Heavenly Physical Stone | Gives the following bonuses to Pet Melding: • When Melding pets between LV 45-74 they will be treated as being LV 75 to determine Meld results. • Meld success rate +30% • Prevents shift to support pet • Prevents loss of skills • Prevents loss of skill slots |
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Divine Mental Stone | Gives the following bonuses to Pet Melding: • When Melding pets between LV 60-89 they will be treated as being LV 90 to determine Meld results. • Meld success rate +100% • Prevents loss of skills (Unless mutation occurs) |
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Divine Physical Stone | Gives the following bonuses to Pet Melding: • When Melding pets between LV 60-89 they will be treated as being LV 90 to determine Meld results. • Meld success rate +30% • Prevents shift to support pet • Prevents loss of skills • Prevents loss of skill slots |