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Shaman
A hammer wielding hybrid that utilizes healing magic
as well as powerful melee attacks.
The Shaman may advance to become a Templar or Heretic.
Spell caster/tank. Uses healing magic spells and status effects to aid as a secondary tank class. Wears heavy armor and fights with hammers. Most skills are Widu affinity based.
Shamanism has a long history. Its principles are still being followed today. People believe that a Shaman's mysterious power comes from the untold bonds between the material world and the immaterial. Shamans generally accept Ba Oril as the founder of Shamanism. Ba Oril was the daughter of the ancient god Ori Hijnig. She developed a way of fighting by summoning blessings from the mysterious void, a power inherited by her successors. A Shaman can bless themselves or their partners. Healing is also covered in elementary Shaman training. Shamans are possibly the most welcomed class in all parties.
Features:
Shamans offer help to their partners and protect themselves with strong defense, which makes them able to stand in the front lines on the battlefield. Widu Affinity may be the most important for improving the capabilities of a Shaman. Combined with various blessing skills, a Shaman could be developed into a high Health, high Defense, or high Elemental resistance character.
Class Change Details
You are able to start class change already around 60 level but if you want to finish it you must need to be 75 level.
*Step by step for class change: (Created by players for players.)
- Accept the quest from Ziola in Pokari and teleport to Gallio.
- Talk to the Lord of the Well who's under Gallio.
- Go to under Metallon Lowland and go close frozen lake. After it quest will pop up and open Soul Signet.
- Go back to the Lord of the Well.
- Venerate the Genie of Ice on Argrum Lake, Genie of Unda in the Swamp of Antiquity and Genie of Woods in the Plantain Grove.
- Go back to the Lord of the Well.
- Choose card. Doesn't matter which one you pick.
- Transform into the required monster (same card what you picked.)
- Collect 100 Stone Statues from Ghostclaw Daifu, 100 Bone Statues from Portly Snowhawk and 100 Wooden Statues from Clawpus Cobrahead.
- Head back to Lord of the Well and then to Ziola.
- Talk with Ziola again and pick quest which will teleport you to Etherguard.
- Collect Ginseng Root from Foxero Guardian and repeat it 10 items.
- After finishing quest go visit fast Etherguard. Then fly to Metallon Cavern and kill 50 Cyclopean Natives.
- Turn quest at Etherguard and now you finished your class change!
*Tips and info:
Subclass Templars
Templars are for the shaman who decided they wanted to heal their allies more than simply dealing damage. They sacrifice a lot of their attacking power in order to provide support for their fellow teammates, even to the point of spreading their defense across a party, to increase rate of recovery for their people.
Subclass Heretic
While the Templars provide aid to their allies with powerful healing and buffs, Heretic goes down the path of destruction.